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ComplainProductions (November 30, 1999 at 12:00 am)
Thank you to everyone who answered my question...
MrFaiz995 (November 30, 1999 at 12:00 am)
@ComplainProductions use func_nobuild trigger block
ArGames11 (November 30, 1999 at 12:00 am)
THANKS A LOT YOUR VIDEOS ARE SOOOO FANTASTIC !!!!WHITOUT THIS MY SURF MAP TAKE 12 HS TO COMPILE T_T
SomeUntakenUsername (November 30, 1999 at 12:00 am)
I am having trouble when compiling my map. Whenever my map finishes compiling, it is actually compiling a different map that I already saved over. for example:Map compiled on 21st: Compiles that mapMap compiled on 22nd: Compiles map on 21stIn a nutshell, its like my map is keep compiling an older version of my map and not compiling the saved and newer version. What should I do?P.S It's a bit confusing, I know
AncientTerra (November 30, 1999 at 12:00 am)
Hey can someone give me a rundown on Polygons ? I'm having trouble.
Vastmeridian (November 30, 1999 at 12:00 am)
fuck, phil, zeph here. take this vid down. never use fast vis. it hides, not solves, the problems!
RubberChapYT (November 30, 1999 at 12:00 am)
@ComplainProductions It's a func_nobuild, func_spawnroom and func_spawnroomvisualizer also stop building.
tubemankiwi (November 30, 1999 at 12:00 am)
i am having a problem, in the camera square, usually it appears some kind of previeww of the map right? to me only shapes appear..and no colours or objects..help? =S
xweert711 (November 30, 1999 at 12:00 am)
@ComplainProductions You can't do that unless you put a func_respawnroom there. :/ Sorry.
SpyWhoLovedHimself (November 30, 1999 at 12:00 am)
You should do tutorials for advanced users. I've been using Hammer for 4 years so I would like some expert tutorials. For example, I just had to make myself a team switcher, which is surprisingly tricky considering you have to name the player themself using the !activator specification and some commands like "setteam" which Hammer doesn't even recognize!!Do some pro stuff! |